SCHEDULE

1.5.12 · first days

Finish the tutorial. Then place the free tent and write a day that keeps them alive before it makes them rich.

Where to plant the tent

Use a marked plot next to ore or water. Gather and sell first. Do not start a farm just to get basics if the ground already has them.

Look at the town. What is missing? Which jobs pay? That is your first money.

Morning first

Sleep enough to fill needs. Fed + rested = bonus stats and fewer injuries.

Order: sleep → eat, drink, hygiene, toilet, comfort, a little social → then work.

Work block

Pin work to a place + need so they stay in that yard. Otherwise they wander off for murky water or haul for someone else.

Pair work with run machine and set the machine to the materials you actually want.

You can work until midnight only with light and a safe yard. Dark + tired = they stop or get hurt.

One hour of treatment

Put at least one hour of Seek Treatment on the calendar. If they get hurt they walk to the clinic without you.

Do not overwork. Exhaustion is slower than a shorter, clean day.

After the first coins

Pick one job the server needs. That is how you leave “survive” and start “earn.”

Unofficial rewrite of a public video. Not Klang Games.